Website powered by

Jet VTOL Hybrid Aircraft

Jet VTOL Hybrid Fighter

Polycount: 22,086 tris
3 PBR Texture Sets:
- Hull and Wings: 4K
- Engines and Mechanisms: 2K
- Weapons and Accessories: 2K
Made with Blender, Substance Painter, and Unreal Engine 5

-- Summary --
I made this model during my time as the Lead 3D Artist on a student game studio team. All modeling, texturing, rigging, and animation was done by me, with the design shaped by team feedback and provided references.

This aircraft is intended to act as the main hero-asset fighter for a 3rd-person aerial combat game inspired by Ace Combat 7, and optimized for the Unreal Engine. The game is still in development, but is planned to release.

Due to scope and time constraints, the model serves as both the player and enemy aircraft, with "red vs. blue" color texture variants to distinguish them rather than making multiple separate aircrafts.

-- Design --
The silhouette blends an F-14 Tomcat and A-10 Warthog with VTOL elements. Unique mechanical details include a rotating double-barrel rocket launcher in the fuselage (inspired by Halo's SPNKR), a revolver-style cylinder reload mechanism, and landing gear that folds inward through rotating joints rather than a standard retraction. The rig supports a full VTOL transition sequence from grounded, to hovering, to full forward flight.

Thumbnail

Thumbnail

Beauty Render 1

Beauty Render 1

Beauty Render 2

Beauty Render 2

Top View

Top View

Back View

Back View

Front 3/4 View

Front 3/4 View

Back 3/4 View

Back 3/4 View

Takeoff Transition Animation

Modes and Functionality

Turntable

Full UV Breakdown

Full Texture Set Breakdown

Image #1 in UE5 from the game's development build

Image #1 in UE5 from the game's development build

Image #2 in UE5 from the game's development build

Image #2 in UE5 from the game's development build

Milanote Reference Board 1

Milanote Reference Board 1

Milanote Reference Board 2

Milanote Reference Board 2